Digital Hermit
-- Unix and Linux Solutions
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Basics
The POVRay coordinate system
Set up the camera
Set up a light source
Box
Cone
Sphere
Cylinder
Constructive Solid Geometry (CSG)
Constructive Solid Geometry
Union/Difference/Intersection
Coincident Surfaces
Makefile and opts.ini
Show use of
Makefile
to automate scene generation
Show options in
ini
file
height, width
output file type
quality settings
Edit frame numbers to allow "distributed" rendering
Materials
ball_on_checker
Demonstrate clouds, textures
stones
Show contents of the stones and textures library
textures
Same here.
image maps
Demonstrate mapping an image to a sphere
Sample images:
Stone textures
Skies and checker textures
Assorted textures
Image maps
Advanced
Create Meshes
Isosurfaces
Generating text
Lighting
Focal Blur
Animation
Animation Tutorial
Stonehenge example
Ceiling Fan
Edit the
ini file
to change start and end frames.
Create MPEGs and GIF Animations in Gimp
Sample images:
trilith0001.png
trilith0501.png
ceiling_fan0500.png
Sample animation:
Contrived scene with magical, floating sphere.
Same scene, but vary the camera height.
Animated fan gif
Note: You may need to save the links to your local drive if your browser does not automatically display the image.
External Programs
Visual Molecular Dynamics
Molecule generated in VMD
© 2002, 2003
Kwan Lowe
DigitalHermit