#include "colors.inc" #include "stones.inc" #include "textures.inc" #include "shapes.inc" #include "glass.inc" #include "metals.inc" #include "stars.inc" #include "skies.inc" camera { location < 4, 9, -9> look_at < 0, 0, 0> } sky_sphere { S_Cloud5 } sphere { <0, 2, 0>, 2 texture { T_Silver_1E pigment {Yellow} } } sphere { <4, 6, 0>, 1 texture { T_Silver_1E pigment {Yellow} } } plane { <0, 1, 0>, -1 texture { T_Silver_1E pigment { checker color Red, color Blue } } } light_source { < 2, 9, -3> color White area_light <2,0,0>,<0,0,2>, 2, 2 adaptive 1 jitter }